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Class
ParticleEffect
effects/src/particle.ts:405 ↗import { ParticleEffect } from "@vfx-js/effects";Effect interface.
Lifecycle hooks:
init: called once on effect registerupdate: called every frame, beforerenderrender: called every frame. Bypassed if omitteddispose: called once on removal
outputRect declares the rect this stage writes into, in
element-local physical px. Defaults to the source rect (no growth).
- Implements
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Effect - Interface members
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disposeinitoutputRectrender
Constructors
new ParticleEffect()
new ParticleEffect(initial?: Partial<ParticleParams> = {}): ParticleEffect
Accessors
maxCount
get maxCount(): number
params
get params(): Readonly<ParticleParams>
Read-only view of the current params. Use setParam(key, value)
to mutate so values like count are sanitized. (External tools
such as tweakpane bind directly to the underlying object and
skip the validation; the type marker is for programmatic use.)
Methods
setParam
setParam(updates: Partial<ParticleParams>): void
Validated bulk setter. Pass any subset of params; bad inputs
(NaN / negative count, etc) are coerced to valid values
before applying.